![]() They found a job board posting from Fendril Vas, the elven head of a small merchant empire, who hired the group to investigate a new competition in town known as the Myriad. I agree with your second paragraph but I think Vecna (and Kas) also have a definite origin point (Oerth).The team, originally comprised of Grog Strongjaw, Tiberius Stormwind, Scanlan Shorthalt, Keyleth, Vax'ildan and Vex'ahlia, met in the swamp town of Stilben as a ragtag group of mercenaries in search of work. I actually do like tinkering with lore and canon. As for the Hand and Eye, and the Sword of Kas, those artifacts too are likely fated to always exist somewhere, somewhen, although unlikely in multiple locations at once. Like how the Raven Queen is almost ever present, but endlessly varied, it seems to have a delightful symmetry that Vecna would be the same. I ultimately like the notion that Vecna is akin to the other multi-world deities, a force that exists and manifests on different worlds differently, but always manifests in some way. But ultimately that's just kind of dismissing what people enjoy and doesn't really bring anything to the table as far as the conversation goes. I know for a fact the concept of canon is a contentious one in D&D, even more so than in other fandoms. Sure, you can handwave it away with "it's just conflicting lore, it doesn't matter, ignore it" and that's valid for a lot of people who aren't into lore and canon. However, a lot of people also enjoy doing deep dives into lore and canon, and with Matt's setting being brought into canon, it's fun to try and fan theory a reconciliation for what that means. I mean, it's known that Matt Mercer borrowed Vecna for his Exandria campaign, which like you said, a lot of people do. Vecna's history with Kas and the Sword of Kas seems canon for Exandria as well since it was mentioned as such and Grog (Vox Machina) wielded the Sword of Kas in a fight against Vecna. The important part is that, at some time, he became a god, so we might be dealing with avatars all over the place. After that, Vecna has a complicated history even on Oerth, but also with ties to Ravenloft. It could be that Vecna is more of a title or mantle that some liches and wizards take up, like Xanathar.įor me, if I look at the old Canon, the original Vecna has to be from Oerth, because of the whole lich + Kas + Sword of Kas = Vecna + Eye + Hand, if that makes sense. Theoretically there could be two Vecna's, or Vecna from Oearth went on to Exandria where he started causing trouble. This does create a bit of a weird wrinkle, because Oearth and Toril are explicitly in the same plane (but different crystal spheres). Wow, thanks for the summary, I had bits and pieces of it but not the whole 5e picture.īut Arkham the Cruel showed up in Descent Into Avernus, which means things that happen on Exandria can afffect the rest of the multiverse. ![]() So there is a canon connection from Faerun to Exandria, back to a Forgotten Realms set adventure featuring the Hand of Vecna acquired from the Exandrian proto-deity rather than the Oearth archlich. He then appears in Descent into Avernus, sporting the Hand of Vecna which is explicitly stated he acquired on Exandria (the plane of Critical Role).Arkhan stole the Hand of Vecna, replacing his own hand with it and planeshifted away.This is the same Arkhan that later appeared in Critical Role creating an FR > CR link ![]() Arkhan the Cruel (Joe Mangoniello's character he plays in every campaign he's in) previously featured in Force Grey, a canon Faerun live play show. ![]()
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